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10–15 min · Economy

Archipelago

Grow out from your harbor, ride the tide, and send a storm over your rival's best ground.

Opponent
No clock
Open tables and your matches

How to play Archipelago

Raise 5 settlements

Harvest a timber or stone tile touching your settlements: it yields 1 per settlement touching it, up to 3, then rests for 2 rounds. The tide adds 1 to one resource each round, and the next tide is shown. Build for 2 timber and 2 stone on land touching your network but not touching a rival settlement. Pay 1 stone to send the storm: no tile around it can be harvested, and it scatters 1 resource from a rival settlement it touches. Trade 3 of one resource for 1 of the other at any point in your turn. The first player starts with 1 extra stone. First to five settlements wins; if the first player gets there, the second player gets one last turn to match it.

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