Skip to main content
Players' club
500
0 days
G
Guest
Settings Save progress

Rummy

Gin Deadwood Sprint

Rummy. Build melds and shed deadwood over quick hands. First to 40 points takes the sprint.

Opponent
No clock
Open tables and your matches

How to play Gin Deadwood Sprint

Reach 40 points first over quick gin hands

Draw from the stock or take the top discard, then discard one card. A card taken from the discard cannot go straight back. With 10 deadwood or less you may knock to end the hand.

The defender lays off onto the knocker’s melds, then the lower count scores the difference. Gin, with no deadwood, scores 20 extra and cannot be undercut; an undercut scores 10 extra. After 20 discards the lower deadwood scores the difference.

Play in your browser. No account needed; sign up later to save your progress.

Are you sure?